This meager set of abilities is all you have to work with, but the power of rotation gives you an astonishing freedom of movement. You can rotate the world 90 degrees clockwise or counterclockwise, or spin it 180 degrees in one go. Falling too fast or getting crushed will rip you to pieces, but you'll reassemble quickly back at the last checkpoint, none the worse for wear. You move your paper character through the level, hitting checkpoints along your way to the end goal. It may be a one-trick pony, but And Yet It Moves has enough cleverness and visual panache to make it worth a ride.Īt its core, And Yet It Moves is a simple game. Many of the levels are devious and engaging, but the rotation mechanic is the lone gimmick that supports the action, and it starts to wear thin toward the end of the game. You use this rotation mechanic to navigate a variety of clever situations, from open spaces in which you must fall around objects to tight passages in which you yourself are the puzzle piece. It's all relative in And Yet It Moves, a puzzle platformer that puts you in a world that you can rotate at will. The world shifts again, and the man lands safely on a surface that was a ceiling just a few seconds earlier. The ground has become a wall, and the man is falling through space. But just as you're starting to appreciate the do-it-yourself visual appeal, the world shifts. You see a hasty sketch of a man ambling through a patchwork world of sharp textures bound by torn paper edges. One glimpse at And Yet It Moves should be enough to tell you that this is no ordinary platformer.
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